![Parenting mesh to bones in Blender throws off the mesh's orientation after exporting to .babylon - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js Parenting mesh to bones in Blender throws off the mesh's orientation after exporting to .babylon - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js](https://global.discourse-cdn.com/business7/uploads/babylonjs/optimized/2X/0/07daf443ab2ce42780af37cf1b86eda9bcd5b4c4_2_690x477.jpeg)
Parenting mesh to bones in Blender throws off the mesh's orientation after exporting to .babylon - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js
![weight painting - The mesh isn't moving together with or as fast as the bone - Blender Stack Exchange weight painting - The mesh isn't moving together with or as fast as the bone - Blender Stack Exchange](https://i.stack.imgur.com/xF4lK.jpg)
weight painting - The mesh isn't moving together with or as fast as the bone - Blender Stack Exchange
![My mesh is parented to my rig, but when I move the rig around the mesh will stay still. What am I doing wrong? : r/blender My mesh is parented to my rig, but when I move the rig around the mesh will stay still. What am I doing wrong? : r/blender](https://i.redd.it/xjoqre3w9ql71.png)
My mesh is parented to my rig, but when I move the rig around the mesh will stay still. What am I doing wrong? : r/blender
![I've rigged this unreal engine dummy, but when i go to parent the armature, the mesh doesn't move when I change the bones in pose mode, any help? : r/ blender I've rigged this unreal engine dummy, but when i go to parent the armature, the mesh doesn't move when I change the bones in pose mode, any help? : r/ blender](https://preview.redd.it/ive-rigged-this-unreal-engine-dummy-but-when-i-go-to-parent-v0-60i6jnropuz81.png?width=640&crop=smart&auto=webp&s=6bff86638fdc4163114ffc114f0f4119a98d7567)
I've rigged this unreal engine dummy, but when i go to parent the armature, the mesh doesn't move when I change the bones in pose mode, any help? : r/ blender
![rigging - When I move Parent Bone another bone thats a child of that parent bone's object moves another direction - Blender Stack Exchange rigging - When I move Parent Bone another bone thats a child of that parent bone's object moves another direction - Blender Stack Exchange](https://i.stack.imgur.com/BqLnC.gif)
rigging - When I move Parent Bone another bone thats a child of that parent bone's object moves another direction - Blender Stack Exchange
![Bones not parenting mesh no matter what I do, I have tried the methods everyone online says to do about shift selecting both in a certain order, but nothing is working. I Bones not parenting mesh no matter what I do, I have tried the methods everyone online says to do about shift selecting both in a certain order, but nothing is working. I](https://i.redd.it/l8ophnw1e8e61.png)
Bones not parenting mesh no matter what I do, I have tried the methods everyone online says to do about shift selecting both in a certain order, but nothing is working. I
![Parenting mesh to bones in Blender throws off the mesh's orientation after exporting to .babylon - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js Parenting mesh to bones in Blender throws off the mesh's orientation after exporting to .babylon - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js](https://global.discourse-cdn.com/business7/uploads/babylonjs/optimized/2X/f/f68212ecb315f75e707bc7d56accedb97f94a298_2_517x500.jpeg)
Parenting mesh to bones in Blender throws off the mesh's orientation after exporting to .babylon - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js
![armature - Why does performing any translation on parent bone move entire mesh? - Blender Stack Exchange armature - Why does performing any translation on parent bone move entire mesh? - Blender Stack Exchange](https://i.stack.imgur.com/aONAC.png)