GitHub - JISyed/Unity-XboxCtrlrInput: XboxCtrlrInput is a C# wrapper for Unity3D that aims to handle Xbox 360 controller input with multiple controllers on multiple platforms
![Microsoft and Unity Partner to Empower Digital Creators, 3D Artists, and Game Developers Globally - Xbox Wire Microsoft and Unity Partner to Empower Digital Creators, 3D Artists, and Game Developers Globally - Xbox Wire](https://news.xbox.com/en-us/wp-content/uploads/sites/2/2022/08/Blog-Social-UxMicrosoft-Aug22-16x9-XL-1920x1080-01-v1-6150123fa09bf0baff2e.jpg)
Microsoft and Unity Partner to Empower Digital Creators, 3D Artists, and Game Developers Globally - Xbox Wire
![Microsoft and Unity Partner to Empower Digital Creators, 3D Artists, and Game Developers Globally - Xbox Wire Microsoft and Unity Partner to Empower Digital Creators, 3D Artists, and Game Developers Globally - Xbox Wire](https://i0.wp.com/news.xbox.com/en-us/wp-content/uploads/sites/2/unity1.png?resize=518%2C291&ssl=1)
Microsoft and Unity Partner to Empower Digital Creators, 3D Artists, and Game Developers Globally - Xbox Wire
![Unity3D supports Xbox One X now, so we may see more games getting their enhanced patches! (details inside) : r/xboxone Unity3D supports Xbox One X now, so we may see more games getting their enhanced patches! (details inside) : r/xboxone](https://external-preview.redd.it/3GcAzJ_e0UleMESJj1h8fxcGErL7s4pi6ktJgnQvdmQ.jpg?width=640&crop=smart&auto=webp&s=96dd86880794ff40797457deb43de38a6a8dbb16)